July | 2015 | Soviet Games

Technical matter

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It’s been quite a while since the last post, and right now we would like to talk about the technical part of the future game. After all, you are already familiar with the story and, especially, the art. There is also a certain interesting (kind of) new thing that we would like to talk about today.
The engine we will be using is the well-known Unity3D, which will allow us to release the game on all major platforms at the same time, and will significantly increase the performance of mobile versions. As a result, you will be able to comfortably play on both desktop and mobile devices.

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