Every creative product starts with an idea, a concept. The idea for “Love, Money. Rock’n’Roll”, together with the synopsis of its first in-game week, was born one chilly November evening of 2012.
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The year 2016 has come to an end! It hasn’t been the easiest both for the world in general and for our country in particular — you know as much. But this is not a blog about politics, so let’s focus on the positives! We can’t say that there have been any significant events shaking the Everlasting Summer community in the past year; however, this autumn we have finally released the demo version of our new game — “Love, Money, Rock’n’Roll”! Not to mention, with your help, we have successfully finished the Kickstarter campaign for it!